Anthony Pella


I am a Senior Computer Engineering major at the University of California at Santa Barbara. I have completed a SWE internship at Snap.Inc and will be returning fulltime this Summer. I have experience in Full-Stack, Game Dev, and ML.


I am interested in ML, AR, and particularly in leveraging Generative models to create art and assist in game development.

Gameplay Portfolio

Here are some gameplay snippets from games I’ve built in Unity with my design partner Jason Dunne

Short gameplay clip from my magical FPS game prototype Balder-Blast! June 2021

LUX

Screenshots from our work-in-progress Puzzle Action game being developed and published by UCSB

Breakout Dash

Coming soon to the App Store

Bomb Blox

Coming soon to the Google Play Store

Mage Blast

Short clip from a combat system prototype, March 2020

Polydash

Made in 24 hours at a Hackathon, July 2018

Twister Dash 

One of the first mobile games I made, June – July 2017

Here's my Youtube if you would like to see some longer form videos.